Update log

← SlingStrike · Play

v0.7.0 Collection, summons & dungeons

2026-09-30
  • Stage gimmicks: damage walls, gravity barriers, warps, mines, hex circles, wind, blocks, speed / slow / heal panels; ability counters (Anti-Gravity, Flight, Mine Sweeper...).
  • Gauge shot timing bonuses (GOOD / FANTASTIC unlocks gauge abilities) and luck skills on 6-star forms.
  • Enemy tricks: shields, armored mobs, poison, paralysis, hex, revivers, summoners and linked enemies; field items (hearts, swords, hourglasses, guides).
  • Monster box with sort / filter / lock / sell, 3 party decks, detail cards with every ability, combo and strike shot explained.
  • Power up by fusion (EXP orbs, monsters, same-family luck), plus eggs with mega fuse, evolution and ascension with element shards; monsters level up from quests.
  • Summon machine: featured, element festival, standard and friend banners, rate table, 10x 5-star guarantee, 100-pull pity, capsule animations.
  • Shop (daily gems, stamina, box space, tickets) and inventory.
  • Quest hub: daily EXP / shard / gold quests, weekday element temples, weekly event descents with farmable bosses, 30-floor monthly Tower of Trials and the 20-floor Abyss.
  • Missions (daily, weekly, achievements), login bonus calendar, gift box, helper friends with friend points, dex, player profile, in-game update log and a first-battle tutorial.

v0.2.0 Battles are live

2026-09-30
  • Slingshot battles: drag back to aim with a bounce-preview guide, release to launch; units ricochet off walls and enemies and glide to a stop.
  • Bounce vs pierce units, shared team HP, enemy attack countdowns, element advantage (x1.33), crits, weak points and hit counter.
  • 16 bump combo types (blasts, lasers, homing, lightning, meteors, heals...) and 11 strike shots; tap a portrait when it says GO!
  • Bosses with multiple HP bars, rotating weak points and laser / meteor / homing / hex attacks; revive with gems or retreat.
  • Story mode: 8 regions x 5 quests x Normal / Hard / Extreme, stamina, rank EXP, gold, first-clear gems and monster drops.
  • Home screen, quest select, results and settings (music and sound toggles).
  • Chiptune soundtrack and 8-bit sound effects; pixel particles, screen shake and flashes.
  • Fits tall phones and notches; tested on the iPhone 16 simulator and in the browser.

v0.1.0 Project kickoff

2026-09-30
  • SlingStrike project created in Godot 4.7: portrait 360x640 pixel canvas for web and iPhone.
  • sling.placebox88.uk: play in the browser, install on iPhone over the air, update log and public roadmap.
  • Original monster art: 12 races x 5 elements x 3 evolution forms (180 sprites).
  • Slingshot physics core: deceleration, wall and enemy bounces, pierce, ally bumps, aim-guide prediction.